![]() ![]() ![]() ![]() ![]() The complete game, released on disc this week, takes Agent 47, the series’ bald, barcoded assassin, through six individual locations. To say that IO Interactive’s Hitman is an episodic stealth game containing six levels is at once wholly descriptive and wildly inaccurate. Like a magic trick, the pieces came together. Nobody was quite sure what this experiment would look like, or what the point was.Īnd then, in March 2016, the first episode was released. When this new instalment in the Hitman series was first announced back in June 2015, the overwhelming reaction was one of confusion.įollowing 2012’s poorly received Hitman: Absolution, the franchise was to re-emerge as something unprecedented in the action adventure genre: a six-part digital episodic release, spread across a whole year, each part constituting one level of the final game. ![]()
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